David Krančan, Stripburger
58 RAZ, DVA, STRIP! #1 GOD
BLESS YOU MRS. ROBINSON* I graduated! But it’s not as bad as it
sounds. Life for me has not changed significantly due to
that fact. A naive guy like me may even be tricked into
getting married. But enough of that. Let’s rather talk
about comics; which, incidentally, was also the topic of
my diploma thesis.1
First of all, I should thank my mentor.
In all seriousness: one couldn’t desire a better mentor
than Professor Milan Erič. Next, honour and glory to my
dear friend Jakob Klemenčič for his sharp critical
assessment. God knows I needed it. Hugs and kisses also to
all others who helped me.
In the next few editions of Striburger,
in the Raz Dva Strip section, I would like to present some
of my views on the basic principles of comic strip
narration and form. Consider these as essays in comic
strip form. Like a reflection, an introspection to the
comics métier in general. If I got something wrong,
please correct me.
___________________________________
THE
LOCKSMITH
meta-panel
after Eisner
In order for the reader to find the
key, he /she must make a conceptual leap. How are comics
read? Separate scenes are perceived as sentences or
clauses. During focused reading, one is only seldom aware
of how the individual fragments work as a whole. However,
in designing a comic, this is crucial.
Only now can we behold the entire
format in our view. The narrative is moved into the
background and gives way to the artistic composition. In
it we can recognise the silhouette of a key constructed by
the combination of large, dark surfaces.
1 KRANČAN, David, Na prvem tiru in
kratke zgodbe, diploma thesis,The Academy of Fine Arts and
Design, Ljubljana, 2012
2 EISNER, Will, Comics & Sequential
Art, p. 63, Poorhouse Press, NY 1985.
3 RUS, Gašper, Drawing in Slovene
Comics, p. 236, exhibition catalogue, Muzej in galerije
mesta Ljubljane, LJ 2011.
___________________________________
WINTER HOURS
panel-to-panel
transitions after McCloud
This means that they are placed in
chronological order. In order to be able to talk about a
sequence, we need at least two links consisting of images.
These two links, however, must conform to two basic
conditions if we want to talk about comics.
The first condition is two images set
in juxtaposition. This means that they are close enough to
each other that their relationship in the sequence is
unmissable. The second condition is that the juxtaposed
images provide a logical connection, so that we can
combine them into a correlated event. The easiest way to
identify such a correlation is if the two scenes contain
the same elements. The images may not be semantically
connectable at first glance but we can still place them in
a common context through juxtaposition. This only broadens
the field of possible interpretations.
The title of the comic that you read in
the following pages alludes to the first Slovenian grammar
book entitled Arcticae horulae succisivae by Adam Bohorič.
With this I particularly wanted to emphasize that my work
represents an attempt at reading the grammar of comic
strip language, since the transition between two scenes is
the key element of comic strip grammar. This transition
does not always take place in the same way. McCloud
categorises transitions into six basic principles. Each of
the six strips in Winter Hours illustrates one such
principle.
This principle gives the impression of
slow motion. It highlights moments within a short period
of time. It extends and intensifies the perception of the
happening, which thus becomes packed with suspense.
Despite the slow pace of development, the reading pace is
still rapid; this is further highlighted in the present
example by the narrow frames.
Here I would like to add that only two
panels or scenes suffice for the breakdown of all the
following principles. The first principle is best
described by a slightly longer series of panels.
Boundaries between principles, as with
most kinds of boundaries, are usually not sharply defined.
The motion in the second strip, as is the case in the
first, is still minimal but it illustrates a different
principle: action-to-action.
Here we follow the subject – or in our
case, the object – through the various stages of the
action. Observing this action in micro-view, a minute
detail can change, such as a tiny bit of the pencil tip
breaks off, and this constitutes the consequence of an
act. Through this micro-prism the action acquires even
more weight.
The first scene of the third set shows
a pencil that draws a semi-circular line – at least for
now, when we do not yet know the final shape, it can be
reminiscent of a smile. In the second scene of the set we
observe a smiling man who draws on paper. McCloud calls
this principle subject-to-subject.
The principle shows either different
entities describing one connected event, or the transition
from object to object, as in our case, when both the
object in the first image and the subject in the second
image are carriers of a single event or conveyers of a
single message.
In the fourth strip, we observe the man
through the window – from a different angle than before.
In the next scene, the view is even more detached and
focuses on the scene (locale). The scene-to-scene
principle describes the transition through a larger
temporal or spatial distance.
In our case, there has been a spatial
shift. In the second picture we can see a snowed-out house
with a lit window. The strongest logical link is that this
is the same window that was present in the previous image,
indicated only by the window frame. McCloud points out
that the analysis of this principle often requires a
greater effort of deductive reasoning than the previous
principles.
In the fifth strip both the subject and
the action are absent. The role of this component is to
establish the comic’s atmosphere. The aspect-to-aspect
principle portrays the transition from one point of view
of place, idea or mood to another.
The still life with drawing accessories
and the moon over the snow-capped trees places the events
in a specific time-frame – a silent and peaceful evening –
in which even the tip of a pencil breaks a lot louder than
usual. The representation of the atmosphere is extremely
important because it gives credibility to the storytelling
mode. Thus we can now understand the micro-movement of the
pencil from the second set, in retrospect, in the context
of the established atmosphere.
Context is absolutely paramount in the
last part. The transition between the two images, if they
are excluded from the comic and observed alone, seems
illogical, incoherent. The principle of non sequitur is a
series of seemingly meaningless and unrelated images
and / or words.” ⁵
There is no obvious relation or link
between the man who rummages through the refrigerator and
the geometric shape that would help us to understand the
events. However, images in comics are never considered
exclusively. The sequential nature of comic strip
narrative requires us to read it in context. As with
interpreting any other sequential form of art, when
reading comics we also record earlier scenes in our
memory. These recollections later enable us to understand
the scenes that follow in sequence. In our case, we can
come to the conclusion that the man is treating himself to
a midnight snack after having drawn a stylized moon on a
piece of paper.
In my opinion, this last principle lies
in the area bordering the comic strip realm. In this
sense, the first principle is also non-standard. Let’s
consider: the principle of slow motion approaches the
thinking of animation. The more intermediate stages
between the key scenes we have, the greater the similarity
with animation. If we removed all the intermediate stages
between the key scenes from the principle, we would
actually be talking about the action-to-action principle.
However, we have already observed that the first principle
plays an inherent role in comic strip communication. By
its very nature it is still characterised by the
reductivity typical of comics since it makes use of much
fewer frames than would be needed in animation and, most
importantly, these images are still. It is true that this
principle is moving towards the edge of the comic strip
narrative; yet it nevertheless remains firmly within the
field of the medium.
The position of the last principle of
non sequitur is much more questionable in this respect. If
the difficulty of the first principle results in an
extremely short time-space interval between separate
images, this distance in the last principle is too great
to allow only one correct link to be formed.
This principle is thus subject to
diverse interpretations of the events, which also depend
on the reader’s understanding and experience.
Unconventional meta-stories shown only according to this
principle can be interpretively extremely interesting
since it is impossible for the author and reader to be
fully on the same wavelength in their understanding of the
representation. Thus the reader himself becomes the
narrator. If in this challenging role the comic strip
narration fails to create and convey a satisfactory idea,
it is bound to disintegrate into a multitude of images,
which, despite their comic strip appearance, do not form a
comic.
However, authors usually do not only
apply one single principle. In the context of a uniform
narrative, the non sequitur proves to be an excellent
narrative technique, since it is perfect for expressing
the enigmatic nature of dreams, delusions and the
unconscious. Misunderstanding becomes a shared experience
of the carrier of the events and of the reader.
4 McCLOUD, Scott, Understanding Comics,
p. 9, Tundra Publishing, NY 1993
5 Further reading: McCLOUD, Scott,
Understanding Comics, pgs. 70–72
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